本站所有资源均为高质量资源,各种姿势下载。
以下是Baker映射的3D matlab代码示例:
function [x,y,z] = bakerMap3D(x0,y0,z0,a,b,c)
% 定义迭代次数
N = 10000;
% 初始化x,y,z
x = zeros(N+1,1);
y = zeros(N+1,1);
z = zeros(N+1,1);
% 设定初始值
x(1) = x0;
y(1) = y0;
z(1) = z0;
% 定义Baker映射的公式
for i=1:N
if x(i)>=0 && x(i)<=a && y(i)>=0 && y(i)<=b && z(i)>=0 && z(i)<=c
x(i+1) = 2*x(i)/a;
y(i+1) = 2*y(i)/b;
z(i+1) = 2*z(i)/c;
elseif x(i)>=a && x(i)<=2*a && y(i)>=0 && y(i)<=b && z(i)>=0 && z(i)<=c
x(i+1) = 2*(x(i)-a)/a + 1;
y(i+1) = 2*y(i)/b;
z(i+1) = 2*z(i)/c;
elseif x(i)>=0 && x(i)<=a && y(i)>=b && y(i)<=2*b && z(i)>=0 && z(i)<=c
x(i+1) = 2*x(i)/a;
y(i+1) = 2*(y(i)-b)/b + 1;
z(i+1) = 2*z(i)/c;
elseif x(i)>=a && x(i)<=2*a && y(i)>=b && y(i)<=2*b && z(i)>=0 && z(i)<=c
x(i+1) = 2*(x(i)-a)/a + 1;
y(i+1) = 2*(y(i)-b)/b + 1;
z(i+1) = 2*z(i)/c;
elseif x(i)>=0 && x(i)<=a && y(i)>=0 && y(i)<=b && z(i)>=c && z(i)<=2*c
x(i+1) = 2*x(i)/a;
y(i+1) = 2*y(i)/b;
z(i+1) = 2*(z(i)-c)/c + 1;
elseif x(i)>=a && x(i)<=2*a && y(i)>=0 && y(i)<=b && z(i)>=c && z(i)<=2*c
x(i+1) = 2*(x(i)-a)/a + 1;
y(i+1) = 2*y(i)/b;
z(i+1) = 2*(z(i)-c)/c + 1;
elseif x(i)>=0 && x(i)<=a && y(i)>=b && y(i)<=2*b && z(i)>=c && z(i)<=2*c
x(i+1) = 2*x(i)/a;
y(i+1) = 2*(y(i)-b)/b + 1;
z(i+1) = 2*(z(i)-c)/c + 1;
elseif x(i)>=a && x(i)<=2*a && y(i)>=b && y(i)<=2*b && z(i)>=c && z(i)<=2*c
x(i+1) = 2*(x(i)-a)/a + 1;
y(i+1) = 2*(y(i)-b)/b + 1;
z(i+1) = 2*(z(i)-c)/c + 1;
end
end
% 绘制3D图像
plot3(x,y,z)
% 添加坐标轴标签
xlabel('x')
ylabel('y')
zlabel('z')
% 添加图像标题
title('Baker映射的3D图像')
% 设置图像的可视化属性
grid on
axis equal
view(30,30)
% 结束
end
该示例提供了一个Baker映射的3D matlab代码。您可以使用此代码来模拟Baker映射并绘制3D图像。Baker映射是一种混沌映射,可用于加密和解密信息,以及在数据压缩和图像处理中使用。如果您对混沌映射感兴趣,可以使用此代码进一步探究Baker映射的特性和应用。